Collage of seven video game scenes including a girl sitting on a bed with a small robot, a bird-shaped carving on stone, a character next to a glowing object in a futuristic room, a patterned board game with circular tokens, a character in a mystical forest with glowing totems, a comic-style scene with a surprised character and speech bubble, a white hand icon on black background, and a game menu featuring a cat character in a miner helmet pointing a gun titled 'The Robbery at the Purr-Amids'.

About me

I'm a game design generalist a with strong technical ability and a background in film & television production.

I have an above average ability to "get shit done".

I've worked on several game projects in international teams across timezones and solo. I am an expert in narrative structure and rhythm.  I've designed, taught and executed several technical and artistic workflow solutions in major live productions as a team leader and manager.

I work well under pressure and can problem solve with collaborators quickly and precisely.

More about me
Portrait game designer Iiro Peltonen, a light-skinned man with glasses, a beard, and short hair wearing a black coat and a blue patterned scarf, sitting against a brown textured wall.

Game Projects

Blackout Protocol VR

VR game

A virtual reality, audiogame, Escape Room - designed from the ground up to be playable by blind players.

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Royal Game of Ur

multiplayer boardgame

The Royal Game of Ur is an ancient two player boardgame. Race to the finish while blocking each other and kicking your opponents stones off the board. A PC version with AI opponents.

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Void Tomb

action rouge-lite

A tile-laying action rogue-lite. Gain abilities and then sacrifice them to build a path throught the corrupted void tomb.

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Ruby Ran Away From Home

puzzle

Manipulate the environment to create a shadowed path back home.

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Contact

Interested
in working together?
Get in touch!

Iiro
Peltonen

iiro.peltonen@gmail.com
+358407798838
LINKEDIN/IIRO-PELTONEN